Freelance UX and UI designer in Yorkshire.
I am a freelance UX and UI designer based in Yorkshire. I help teams turn ideas into clear, easy to use digital products that deliver real results.
I work with startups, small businesses and established organisations. My focus is on design that looks good and works well for users and for the business.

What I do
UX and UI Design is not just about how something looks. It is a structured problem solving process. I use research and testing to find issues, reduce risk and improve the user experience.
I cover the full UX and UI process, including:
- User research and insight
- Analysis and definition
- Interaction and interface design
- Prototyping
- Testing and validation
I design with purpose, making sure every decision supports user needs and project goals.
UX Design
I cover the full ux and ui design process, from research and insight through to validation and clear handover to developers.
User Research
I carry out qualitative and quantitative research, including usability testing, user interviews, contextual enquiry, surveys, card sorting and heuristic evaluation.
Analysis
I analyse findings using tools such as affinity diagrams, customer journey maps and customer value curves to show what the research means for your product or service.
Team Workshops
I run collaborative workshops that help teams turn messy data into organised insight and a clear direction for the project.
Prototypes
I design realistic prototypes that give teams and users a clear sense of how the finished product will look and work.
Product Design
I design products with clear design libraries, including icons, components and patterns, so handover to the development team is smooth and efficient.
Process
My workflow is centred around creating accessible, inclusive websites.
01. Research and ideation
I start by learning about your goals and the people you want to reach. This helps me understand what your website needs to do and why it matters. I look at your current content, your competitors and any data you already have. I then turn this insight into simple ideas that can guide the rest of the project.
02. Concept development
I shape these ideas into early design concepts that show how your site could look and work. Each concept is built around your aims, not a fixed style. This means your site feels like a natural fit for your brand. I share these early versions with you so we can agree on the best direction before I move forward.
03. Prototyping and testing
I create a working prototype so you can see your site in action. This makes it easy to test layout, content and user journeys before anything goes live. I check how people move through the site, where they pause and what they miss. I then refine the design so it is clear, simple and ready to build.
04. Finalised product
I turn the approved prototype into a fully built website that works on all devices. I set up clear content, smooth navigation and fast loading times. I check everything before launch so the site looks good and works well from day one. You get a finished product that is ready for your audience and easy for you to update.
The business case for good UX Design.
I help organisations use UX design to achieve clear business outcomes. Good UX is not just about how something looks. It is an investment that improves performance, reduces waste, and supports long-term growth. I focus on making the value of UX clear to stakeholders, decision-makers, and teams.
Clear benefits, not vague promises
I link design decisions to outcomes that matter to the business. This includes higher conversion rates, better engagement, lower bounce rates, and improved customer retention. Every recommendation connects user needs to measurable results.
Reduced costs and fewer problems
Good UX saves money. Clear journeys and intuitive interfaces reduce user errors, support requests, and internal rework. I design experiences that prevent problems before they reach customers or support teams.
Evidence you can trust
I use research, testing, and real-world examples to support decisions. This might include user research, usability testing, analytics, or case studies. Evidence builds confidence and helps teams move forward with clarity.
Language stakeholders understand
I adapt how I present UX depending on who is in the room. That might mean focusing on return on investment for finance teams, performance and growth for marketing, or risk and reputation for senior leaders.
Measurable outcomes from day one
I define success early and measure progress throughout the work. This could include task success rates, user satisfaction, conversion data, or reduced support queries. Clear metrics keep projects focused and accountable.
Reducing the risk of poor UX
Poor UX leads to lost sales, frustrated users, and damaged trust. I help teams understand these risks and address them early, before they become expensive or hard to fix
Simple, visual communication
I use clear visuals to explain problems and solutions. Journey maps, flows, and simple charts help stakeholders quickly understand the impact of design decisions without wading through jargon.
A phased and practical approach
I often recommend starting small. Phased work allows teams to see value early, reduce risk, and build confidence before making larger investments. Each stage delivers something useful and measurable.
My goal is simple. I help teams make better decisions by showing how good UX supports real business goals and delivers value that can be seen, measured, and trusted.
Andrew Backhouse Design
Postal address
Mowbray HouseMowbray Square
Harrogate
HG1 5FN
Office hours
Monday to Friday
09:00 to 17:30 (UK time)
Excluding national holidays
